Unread
It’s never just the message.
It’s the pause before it. The way it’s worded. The time it takes to respond. The silence that follows.
You tell yourself not to overthink it, but you do anyway.
Some things are said. Most things aren’t. You decide what they mean.
Welcome to Unread, an interactive narrative game made on Twine. The goal of Unread is to show players that each one of us chooses what value to give messages instead of what the message might actually mean. In this case it is in the eyes of a chronic over thinker.
Enjoy.
How To Play:
Click on the text to progress through the conversations.
There are no right or wrong choices. It's an experience, not a race to the finish line.
Pay attention not only to what is said, but also to what is left unsaid.
| Status | Released |
| Platforms | HTML5 |
| Author | niqho |
| Genre | Interactive Fiction |
| Made with | Twine |
| Tags | Twine |
| Content | No generative AI was used |

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